

If you go to the action editor (mode of the dopesheet) you can also select the action associated with the original object. Materials are usually associated with the mesh, but if not you can find the material in the materials list. After starting 2.79 (a new file not after opening the 2.80 file), choose File->Append and select the object from the 2.80 file, this brings in the object, modifiers, mesh data, materials and animation.ĭirectly opening a 2.80 file with 2.79 fails to read object data, you will find the mesh, materials and action data is there.Īfter opening a 2.80 file in 2.79, add a new object, in the mesh properties change its mesh data to use the original mesh data. The user preferences now have a Display Scale setting in the Interface tab, to adjust the size of fonts and buttons relative to the automatically detected DPI.I find the easiest way to get an object back into 2.79 is to append the object.

For X11, the DPI is based on Xft.dpi or xrandr -dpi, which is set for most desktop environments. On Windows multiple monitors with different DPI are supported as well. The interface is now automatically scaled with the system DPI. High DPI displays on Windows 8.1+ and X11 are now better supported. An entire vector or color can now be copied and pasted using Ctrl+Alt+C/ Ctrl+Alt+V, instead of just a single value.Cycling through tabs with Ctrl+Tab and Ctrl+Shift+Tab is now possible in the properties editor, tabbed tool shelves and user preferences ( 718bf8fd9d1).Transform manipulator now allows pressing Shift before selecting the axis.NDOF navigation can now be used during border and circle select.Keying Set operators (Default shortcuts: K to add to Keying Set, Alt+K to remove from Keying Set).Driver operators (Default shortcuts: Ctrl+D to insert, Ctrl+Alt+D to delete).

Keyframe operators (Default shortcuts: I to insert, Alt+I to delete, Shift+Alt+I to clear).Eyedropper operator (Default shortcut: E).Support for customizing shortcuts of button interactions.( f68145011fd46)įor more details, see the application templates documentation. Blender 2.79: User Interface Application TemplatesĪpplication templates are a feature that allows you to define a re-usable configuration that can be selected to replace the default configuration, without requiring a separate Blender installation or overwriting your personal settings.
